Top 10 Great Video Game Features Removed in Sequels
Top 10 Great Video Game Features Removed in Sequels // Subscribe: // TIMESTAMPS BELOW
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What? They took that out? That was the best part! These are the features, aspects, gameplay elements, parts and fan favorite things in videogames that they straight up never bother to put into the successive sequels. Welcome to and today we’re counting down our picks for the Top 10 Awesome Video Features They Took Out of the Sequels!
00:31 #10. The Hookshot “The Legend of Zelda Breath of the Wild” (2017)
01:13 #9. An Adventure Mode “Super Smash Bros. for 3DS and Wii U” (2014)
01:59 #8. Base Building “Command & Conquer Tiberian Twilight” (2010)
02:41 #7. An Actual Plot “Monster Hunter Generations” (2016)
03:26 #6. Expansive World “Dragon Age II” (2011)
04:13 #5. Specific Character Traits “The Elder Scrolls IV Oblivion” (2006) & “Skyrim” (2011)
04:56 #4. Horror “Resident Evil 6” (2012)
05:42 #3, #2 & #1: ???
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i miss where u can walkehit Pokemon; -;
Practically 70-80% of what made fallout great was removed in fallout 4
Practically 70-80% of what made fallout great was removed in fallout 4
Half-Life 2 should be on this list.
my question is….. why did they remove dual wielding from Halo?
An adventure mode in the new smash bros. game would be great!
you forgot lantern in amnesia
it's just halo calm down
not gonna lie, i was hoping for a sheikah slate version of a hook shot as a surprise item. but that never happened… I definitely feel they could have expanded upon items, as the limited items meant limited puzzles
Put the hookshot back in a Dlc
I prefer traditional dungeons over the divine beasts.
Too boring looking and short.
EVERYONE PRAY US IN LONDON THREE TERORIST ATTACKS JUST HAPPENED
What about the cinematic cutscenes from Super Mario Galaxy and the fact that there are none in Super Mario Galaxy 2? I like the second game more, but those are something that the first game did better.
The Story Mode for every single Characters or Character's Story Background removed from Soulcalibur 5
I loved the Hookshot in Zelda why did they remove it?
Another Top 10 Great Video Game Features Removed in Sequels:
10. Basketball and Gym – Every GTA game after San Andreas (2004-onward)
9. Traffic laws and a speedometer – Mafia III (2016)
8. An actual plot – CoD Ghosts (2013) and Black Ops III (2015)
7. A badass female protagonist – Metroid: Other M (2010)
6. A larger world – Assassin's Creed: Unity (2014) and Syndicate (2015)
5. An antagonist – Sonic Boom: Ryse of Lyric (2014)
4. Ability to summon AI friend – Kirby: Triple Deluxe (2014) and Planet Robobot (2016)
3. Swimming Pools and toddlers – The Sims 4 on launch day (2014)
2. Chess Kombat and Puzzle Kombat – Every Mortal Kombat game after Deception (2004)
before we ask "why was this feature removed" with our top pick, here are some honorable mentions:
A better story – Outlast II (2017)
Comical self-awareness – Max Payne 3 (2012)
Fun – Tom Clancy's The Division (2016)
Pretty much everything – Kane and Lynch 2: Dog Days (2010)
1. Decent voice acting – Mega Man 8 (1996)
Agree with this list? What other video game sequels have missing features?
What about Crash Mode in the Burnout series?
Nearly every single RPG element and good engrossing writing (both Fallout 4/Skyrim).
Customization and minigames (Saints Row 3).
Dark atmospheric elements (except for one section) and holding more than 2 weapons (Bioshock Infinite).
and the majority of modern games being well made because they love the craft (not just to make money), being a complete package and mostly bug free game upon release (Gaming Industry).
Your pick for #9 should be WAY higher here.
Final Fantasy the turn base mode. I prefer the old school way of fighting
Smash 4 needed that second Subspace, it would've been amazing considering what happened in Brawl.
"Halo 5: Guardians"; I'm not even a Halo fan but I will never forgive you for not including split screen. If it wasn't for split screen, Halo wouldn't be such a success.
The Walking Dead A New Frontier (Season 3)
Hubs and exploring areas
I don't really miss the hookshot. Since both usually required specific spots to latch onto, they would've had to design the world around the use of them or else they would've been a big game breaker. Either that or limit their use to fight against enemies.
Number 4, WHORE! Where are the whores?
Smell that? It smells like running out of ideas…
How was Oblivion dumbed down from Marrowind exactly? Also Fallout 4 is great stop being a hater like all these hipsters
I really love resident evil 6
no split screen was nothing less than a betrayal.
No forklifts in Shenmue II
Wheelie/Bikes Mario Kart 7&8
Call Of Duty: Black Ops 1 & 2 "Dolphin Dive". Replaced by the "slide" in Black Ops 3
Team play in Madden
Where is flying car and flying tank cheat from gta at
6:12 lol
Dead Rising 4:
Psychopaths!
Local Co-Op
– Most games from west developers
Power stancing from Dark Souls 2
It the was amazing, and they removed it in Dark Souls 3…
Good bye hookshot, i will memory you!
Resident Evil 7 brought back the horror in the series
If the hookshot was in botw you would have been op in terms of exploration.
I think a Hookshot would have broke BotW! Durability and stamina… and just a sense of mastering the terrain. The harshest dessert, the tallest mountain, the fiercest blizzard, the longest sea… and the greatest foe… here lemme stab you in the eye with a harpoon on a chain